(* for me)
The Girl and I took the past week off work for our anniversary. We did some old married couple stuff and some maintenance, but a lot of the week was spent in our respective monotropic foci. For her, that was a lot of editing and gap-filling on her current fiction project. For me, it was entirely too much time spent playing, deconstructing, and sketching out house rules for Eagle Leader.
I’ve spent the past few posts braindumping on that game, and as I was wandering around the house today, I found myself considering just why it’s so compelling. It’s easy for me to lose myself in PC games, particularly turn-based tactical stuff (looking at you, X-Com and Doorkickers series), but what’s so fascinating about analog solo wargames? They’re not nearly as cost-effective or space-efficient – for what I’ve spent on Eagle Leader, I could make an immense dent in my Steam wishlist, and that wouldn’t require any shelf space.
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