Category Archives: Kaserne on the Borderlands

A Note on Campaign Log Posts

My three regular readers may notice a difference in quality between my various campaign logs. A brief explanation:

For Kaserne on the Borderlands and Somewhere West of Light (and probably other future campaigns that I GM), I take very few detailed notes while I’m running. My posts for these are reconstructions from what I do manage to type under pressure, my own fallible memory, and reminders and corrections from my players. However, that reconstructive effort usually occurs when I’m semiprofessional writer mode, so I pay a fair amount of attention to grammar, mechanics, and a consistent narrative voice. In short, what you’re getting from those is roughly equivalent to what I’d churn out as a first draft for publication.

For Convergence (and other future campaigns where I’m a player), I tend to take more detailed notes, with two exceptions. The first is combat, particularly for tactically-dense systems like Lancer. The second is scenes that are roleplay-intensive where I’m taking a lead role. However, because I’m not (intentionally) taking responsibility for maintaining a coherent narrative over months or years of play, I’m less inclined to do post-session cleanup. Among other things, it’s a non-trivial effort that I simply have to deprioritize these days. All of which is to say that session logs where I’m a player tend to get turned around faster, but aren’t edited to my usual standards for semi-professional output.

Player Drama and Lack Thereof

This is very much a meta post for Kaserne on the Borderlands. Its intent is to provide a tiny bit of insight into table dynamics for the two humans and 25,378 AI content-scrapers that read this blog.

A recent discussion over on Kato’s Twilight: 2000 forum raised the issue of PC rank and in-play observation of the chain of command. Raellus asked the question, “Has anyone ever played in- or Ref’ed- a campaign where there was no rank within the party? How’d that go? How were time sensitive decisions made, especially under pressure (e.g. combat)?”

My response was:

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Breakout (26-27 October 2000)

It’s a cold late-autumn night in Ponikla. Snow is still on the ground from the season’s first heavy snowfall, but about a quarter of the village is gathered around two oil drum fires outside the radio studio, where Alexei is hosting the first Minka’s Home Remedies Hour.

In the machine shed that’s become the village’s armory, Arkadi is rebuilding a carburetor for alcohol fuel while he covers radio watch. His flow state is interrupted by, “Ponikla, Ponikla, this is Starosa House, come in.“

Arkadi sighs at the complete lack of communications security and picks up the microphone. “Starosa, Ponikla, go ahead.”

“We’ve had an attack here,” the caller from the North Farms reports. “We have four injured, one critical. Two enemies killed, the rest driven off. Is the d– is the nurse available?“

At least they remembered not to refer to Red as an actual physician on an open channel. “Starosa, stand by.” Arkadi steps to the door and whistles for one of the railyard teenagers. “Pawel! Go get Leks and Red.” No further explanation is needed. Both men will know that if they’re needed at the radio, there’s a problem somewhere.

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Wolves Without Borders

With Leks having turned a corner in his journey into the Bracia Wilków brotherhood, it’s a good time to roll up some of the story and mechanical considerations that have gone into this arc (and that have informed the on-screen appearances of Filip and his pack throughout the campaign).

First things first: I don’t know if the Venn diagram of Steelshod fandom and this campaign encompasses anyone but me. Even if no one else is positioned to catch this, though, I’d be remiss and unethical if I didn’t acknowledge the massive influence of /u/MostlyReadRarelyPost’s epic campaign log and, more specifically, his setting’s Ulfskennar. My vision for the Bracia Wilków has always hinged on that work. Not incidentally, if any of my three loyal readers are looking for a deep, sweeping fantasy campaign log into which to delve, just… go to /r/MostlyWrites and start chewing. I hope your chair is comfortable.

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Guest Post: Alexei Takes a Ride

Alexei went on a shopping trip and ran into some complications. Today, Alexei’s player fills in the gaps in that story.


Alexei pulled the bike over to the side of the road and checked the wound on his right bicep. Still burned like a bastard, but at least it was dressed and clean. Thank god that the fuel in the tank was both alcohol based and flammable as hell. Considering what had inflicted the wound, he was lucky he didn’t have gangrene already. Red would still need to give it a once over once he made it home. Alexei turned the bike into the wind, pulled his scarf over his face pressed on.


TWO DAYS PRIOR

“So, wait. You want to do what?” Alexei Brandt asked. Leks sat across from him in the cramped confines of the studio. The big man was very careful not to bump into the stacks of cassettes and LPs stacked haphazardly around the room.

“It’s a test of sorts. I need to prove myself, you could say.” Leks replied.

“Prove yourself how? You’re already kind of a badass. I mean, dude. You carry that machine gun like a toy. It looks like a toy compared to you.”

Leks chuckled. “Yes, but this is different. I would have to leave the MG behind.”

“So, what? Something smaller, like a nuke?” Alexei snorted.

Leks’ expression turned serious. “Nothing modern, Alexei. No guns, no plate vests, no explosives.”

“Holy fuck.”

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Downtime and Preparations (20-24 October 2000)

This one is slightly out of sequence from yesterday’s post. Oopsie-doo. It’ll also be somewhat asynchronous because of the way we narrated and resolved many of these actions.


The Opoczno party returns to Ponikla on the afternoon of the 20th. Red oversees Janek’s transfer into the clinic. A quick blood test confirms that Janek has the mysterious geometric shapes, so the doctor notifies Magda that he’ll need kitchen support for the accelerated care regimen the newcomer will need.

Arkadi gets a briefing from Leks on events in Opoczno. He has some thoughts, but he asks for time to process all the news. In the meantime, he has an update of his own: the village’s small bulldozer is in dire need of heavy service, but the flood wall is complete! [One project clock is closed out, finally. That reminds me – I need to do a comprehensive inventory of pending projects and plot threads.]

Arkadi spends the rest of the day on equipment and vehicle preparations. Early the next morning, he, Leks, Zenobia, and Miko crank up the Hilux and head back to Opoczno to escort Fedorov and her delegation westward. It’s an all-day effort, complicated by the season’s first heavy snowfall and some engine trouble on the return leg.

Minka travels with the group as far as Opoczno, where she jumps off to put in the promised machine shop work with Albert Niemczyk. Red relieves her on the 22nd, having turned over care of the rapidly-healing Janek to a newly-sober Ludwig, and begins fitting Albert’s new prosthesis.

Two days of heavy snow force the village to reprioritize its harvest efforts. Magda and Maciej the Brewer confer. The apples and pears are in the greatest danger, as there’s a risk of branches breaking under the combined weight of mature fruit and heavy, wet snow.

With the micro hydro generator complete, Zenobia enlists Arkadi’s help. The two begin work on the village’s second local power source, a small wind turbine.


Leks reads in the village’s inner circle on his invitation from the Bracia Wilkow. He’s not too proud to ask for help – especially in light of Filip’s instruction to “bring nothing that wasn’t made by living hands.”


Minka withdraws to her workshop. Pawel, one of the railyard teenagers who’s been hinting at an interest in apprenticeship, tags along at her heels to fetch and carry. For two days, Minka doesn’t leave the shop. She catnaps next to the forge. Sleep is fleeting for anyone within earshot of her hammer. Pawel brings her food, water, clean clothes; rallies a couple of the other teenagers to help him tend the horses in between.


Magda puts on a pot of tea, cracks open her hoard of baker’s chocolate, and convenes her council. Idle children (or those with the misfortune to appear idle) are dispatched on various errands. Cedar chests are opened, their contents brought forth for consideration. Wool stashes are aired out. The hostel’s common room fills with the chatter of knitting needles and gossip.


Alexei checks in with Minka. Pays his respects to Magda and the grannies. Visits Janek during one of the newcomer’s spells of lucidity. Makes a list. Packs his saddlebags, fuels Thing Two, mutters dire lyrics regarding the continuing heavy snow, and disappears in the direction of Opoczno.

Two days later, he returns. Arkadi takes possession of the motorcycle. Taps the tank, hears the echo of nothing but fumes. Notes a fresh set of scratches on the front fork and something that looks suspiciously like a bloodstain on the spokes. Recognizes the look in Alexei’s eyes and decides not to ask at this moment.


Leks awakens to a soft scuttling sound and the click of his bedroom door closing. His hand slips under his pillow, closes on the hilt of his dagger. His eyes slit open. There’s no sense of presence – but the first light of dawn glows on steel that wasn’t in his room when he went to bed.

For that matter, he’s fairly certain the carved wood pegs weren’t on the wall last night.

The top set holds a bear spear in the Polish rohatyna style, asymmetrical with only one hooked crosspiece. Somehow, the head and crosspiece suggest a wolf’s muzzle, jaw agape and fangs bared.

Beneath that hangs a fighting hatchet. It’s proportioned similarly to Arkadi’s tomahawk. The head is wider, though, to accommodate an engraving of an Estonian heraldic lion, its outstretched claws reaching to the cutting edge. The poll is an octagonal hammerhead.

Leks goes in search of Minka. Finds her asleep on a horse blanket next to her forge. While he’s debating whether to wake her, Pawel slinks in, goes to a small table under the east window. Picks up an empty glass and a plate with a few crumbs on it, considers them carefully. Exchanges two candle stubs for fresh votives. Shivers. Backs out of the workshop.


Leks is fairly certain he catches the phrase “… and that wolf girl,” as he enters the hostel. The flashing needles don’t break rhythm, but the conversation screeches to an ominous halt as a half-dozen grey heads rotate toward him in unison.

“Sit down, young man,” one commands, “and try on these socks.”

“And while you have your boots off, let’s see if these pants fit now,” another orders.

Someone mutters something that sounds an awful lot like, “don’t be shy, it’s nothing we haven’t seen before.”


The door swings open to admit Alexei. His jacket has a fresh slash down the left bicep and a not-so-fresh bandage peeking through the new damage, and he smells like a fire in a sauerkraut factory.

The German drops his saddlebags on the nearest table with a ringing thud. He begins hauling out things. A net bag of wool yarn, which he ceremoniously offers to the grannies. A pair of hand-stitched leather boots, heavily scuffed but freshly re-soled. A pair of steel vambraces and a left gauntlet, tarnished and dented, with bright scratches showing where gold inlay used to be. A bottle of Hibiki 21-year whiskey. Two cassette tapes.

He uncorks the bottle with his teeth, pours into the nearest glass, slams the shot, ockets the tapes, and staggers toward the door. Pauses, leaning on the jamb. Turns his head toward Leks. “Be fuckin’ metal,” he rasps.