Composite Squadron II

After having an inordinate amount of fun with Eagle Leader despite its editing and playtesting issues (thank the gods for an active and mostly-helpful boardgamegeek.com community), I broke down and picked up the full run of Fulcrum Leader. Despite some lingering misgivings about playing the default bad guys from my childhood (and, arguably, again from 2014 forward), I’m finding it an equally-enjoyable play experience – and arguably better-designed than its cousin.

As my regular readers may anticipate, I’ve built out a random squadron generator here.

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