Villains by Necessity

A number of years ago – musta been while I was in college, to judge by the publication date – I happened to read Eve Forward’s Villains by Necessity. Someday, I’ll track down a copy that isn’t going for $40+ for a mass-market paperback… but today does not seem to be that day.

I’ve always wanted to run a fantasy campaign with the novel’s basic premise. Good won the war against Evil – a little too completely. The world is now tilting toward a pole of absolute Goodness. If not stopped, the entire morally-imbalanced universe will implode in a flash of floral-scented bunny sunshine. The PCs are the last unredeemed villains. They must save the world by releasing Evil from its prison.

It would probably degenerate into degeneracy within a half-dozen sessions, but there you are.

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