Continued from the previous post…
Fix (Olaf Janssens)
Back in the day, Olaf Janssens was just another juviegang kid on the city’s streets, solving problems with applied violence. The corp recruiters said they saw potential in him – they just didn’t bother to tell him that he was a potential meat shield. He figured it out after a few years, though, and got out before he could be expended. Without many marketable skills for civilian life, he sidestepped neatly into the ranks of the city’s operators.
Outside his usual team, Fix’s closest associates are Nebo Ojeda and Vince Nakashima, the two other survivors of his juviegang. Nebo never really left his former life, moving up into a mid-level enforcer position in the organized crime syndicate that used the juviegang and others like it as a farm team. Today, he manages the syndicate’s safehouses and can make them available for a price. Vince got out of the city, more or less, turning his hand to pirate radio. He operates in the badlands just outside the reach of city services, broadcasting to an audience of badlanders, ruralists, and survivalists, and can tap that network to move things in and out of the city.
Attributes: STR 12, DEX 15 (+1), CON 14 (+1), INT 15 (+1), WIS 8, CHA 12
Skills: Notice-0, Shoot-1, Sneak-0, Stab-1
Edges: Hard to Kill, On Target
Foci: Assassin 1
HP 5; attack bonus +1; saves physical 14+, evasion 14+, mental 15+, luck 15+
Contacts: Nebo Ojeda (gang enforcer, described above) (acquaintance); Vince Nakashima (public personality, described above) (acquaintance)
Equipment: heavy pistol w/ 3 magazines; knife; armored clothing; basic smartphone; ordinary clothing; 2 trauma patches; $51 cash
With acceptable physical stats and the Soldier background, Fix was unlikely to be anything other than a combat-focused character. This build leans into that, with his edges making him more durable and more accurate – fairly straightforward. The Assassin focus suggests a bit more finesse than a basic infantry grunt, though, and makes it easier for him to carry out his default team role in non-permissive environments.